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Maya fbx export settings for unity
Maya fbx export settings for unity










maya fbx export settings for unity

Navigate to your Unity project directory, preferably to where your project's 3D models/assets are stored.You can send your entire scene over to Unity with File > Send to Unity > All or your selected object(s) with File > Send to Unity > Selection.Click on the project folder, then Select.By default the project folder is saved to the root of your user directory, unless otherwise specified.

maya fbx export settings for unity maya fbx export settings for unity

Navigate to your Unity project directory.Go to File > Send to Unity > Set Unity Project.Under Working Units, find Linear and set it to Meter.In the Categories section on the left, click on Settings.In Maya, go to the Menu Bar and look under Windows > Settings/Preferences > Preferences.Here is how you can adjust this on Maya's end. By default they are set to centimeters where as Unity assumes you are working in meters. As such, you will need to note the units you are working with in your Maya project. If you are creating 3D assets for use in a Unity game project, you may find that they import into the engine rather small by default.












Maya fbx export settings for unity